A trio of former Disney Interactive developers founded Shark Punch this year, and their first project, The Masterplan, is a heist game set in the 1970s, due out for PC, Mac and Linux in 2014.
The Masterplan has players gather a team and resources to execute “the greatest heist in the history of mankind,” and it has something to do with President Nixon abolishing the gold standard in 1971. It’s top-down, 2D and physics-based with a “clever” AI system and real-time-with-pause mechanics.
Shark Punch comprises artist and designer Aarne Hunziker, CEO Jiri Kupiainen and programmer Leo Lannenmaki, and it’s all self-funded. The studio’s description offers the following insight: “Our focus is on creating games that offer deep, involving gameplay in a streamlined package. We do not make ‘mid-core’ games.”