Call of Duty: Ghosts DLC Ends with Nemesis

Posted by at 1:57 pm on August 1, 2014

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It’s been a great run for the Call of Duty: Ghosts downloadable content, not only with a slew of new maps to keep players entertained, but also with the Extinction pack, where you fight off against gigantic insects and other monsters. Yeah, it’s really been something. And next week, it’ll all come to a conclusion with Nemesis.

The final piece of Ghosts’ DLC will release on Xbox One and Xbox 360 on August 5th, with a later date to be determined for PlayStation consoles and PC. The pack will include four new maps (Goldrush, Subzero, Dynasty and Showtime, with that last one being a remake of the classic Modern Warfare map Shipment.

In addition, the pack will come with the final episode in the Extinction saga, titled Episode 4: Exodus. Following the CIF Unit’s harrowing escape from the alien underworld and the successful recovery of Dr. Cross and the cortex, the team has flown in to fight off the Cryptid army’s siege of the last bastion of human resistance. Your mission is to get key personnel to safety by restoring power to the shuttle and launching the shuttle to a low earth orbit space station.

As for details on each of the map packs, Activision included a breakdown in the press release, which is below:

“Goldrush” is set in an abandoned gold mine in the Southwest United States, where an intricate network of cavernous tunnels and perilous shafts create the ideal setting for medium to long range combat; while two mine carts race along the abandoned tracks offering players a fast way to traverse the map. Players who complete the unique field order on Goldrush will unleash a howling pack of wolves that will descend upon their enemies.

“Subzero” drops players into a frigid Canadian submarine base that has been hastily evacuated, with control room, submarine pen and research facilities all left eerily empty. Built around the traditional three-lane design, this medium-sized map harbors a mysterious terror that will decimate your enemies upon completion of the map’s unique field order.

In “Dynasty,” players are transported to a lakeside Chinese village surrounded by picturesque mountains, vivid gardens, and spectacular architecture – a serene environment that is anything but Zen-like. Multiple pathways crisscross the village in this medium map with a variety of elevation and numerous back alleys that create flanking routes. The unique field order on “Dynasty” allows players to call in an air strike of vertical takeoff fighter jets, while one lingers behind to give you unmatched air superiority.

Finally, Nemesis cranks the frenetic multiplayer action to unprecedented levels with the fourth multiplayer map, “Showtime,” a sadistic reimagining of the smallest map in Call of Duty history, the fan favorite map from Call of Duty 4: Modern Warfare Shipment. In the futuristic arena of “Showtime,” blind corners and narrow pathways provide momentary reprieve from the outright mayhem within the central square comprised of several shipping containers. Tight confines call for shotguns and SMGs. Survive long enough to be rewarded with one of three killstreaks: lethal automated gun turrets at key locations on the map, an air drop with multiple care packages or a deadly gas attack that forces the action back into the center of the arena.

Nemesis will sell for $14.99, or part of the Season Pass if players have already purchased it.

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