Team Fortress 2’s new mode is an American Football like, but also there are guns.
Your team’s job is to grab a ball from the center of the map, and punt it into the glowing target deep in the enemy’s base.
If you’re carrying the ball, you can’t use a weapon. You do, however, get a brief speed boost—and can see the location of all teammates and enemies highlighted around the map. You can also pass the ball—allowing for the possibility of it being intercepted.
Interestingly, the mode was envisioned by Bad Robot and co-developed by Escalation Studios. “PASS Time marks Bad Robot’s first foray into rapidly iterative content, and they’re really excited to get feedback on their beta so they can work with the TF community to evolve the game,” says the TF2 blog’s announcement post.
“This is a new way of doing things for them, and they’re looking forward to working with you to see how it grows over time.”
To recap, the production firm co-producing the new Star Wars film has teamed up with Valve to create a new sports-influenced capture-the-flag style mode for Team Fortress 2; a game about hats.
If you’d like to play Pass Time: open TF2 and, in the Play Multiplayer menu, select “Play Beta Maps”. Alternatively, go to the server browser and search for “pass_warehouse”.