Havok, the company known for its fantastic physics in video games, has been acquired by Microsoft. The Xbox publisher purchased Havok from Intel. Microsoft explained that this is part of “building the most complete cloud service.”
“Microsoft’s acquisition of Havok continues our tradition of empowering developers by providing them with the tools to unleash their creativity to the world,” the company’s corporate article reads. “We will continue to innovate for the benefit of development partners. Part of this innovation will include building the most complete cloud service, which we’ve just started to show through games like ‘Crackdown 3.'”
Havok will not be limited to Microsoft exclusively. “We will continue to license Havok’s technology to the broad AAA games industry,” an MS representative said. “This also means that we will continue to license Havok’s technology to run across various game consoles including Sony and Nintendo.”
when asked what Microsoft paid for the acquisition, we were told, “We are not discussing financial details at this time.”
Havok was used recently for Destiny, Mortal Kombat X, Dark Souls 2, and Watch Dogs.