Since The Bard’s Tale IV is a dungeon crawler, you’ll be spending the majority of your time tactically fighting foes. This particular installment will support up to six playable characters in-combat, as well as two potential summon able creatures.
It’s definitely lovely looking game, but InXile hasn’t settled on the way the HUD will be displayed, and the character models are far from final. While free movement is available, it’s also possible to use grid-based movement too.
There’s also an Opportunity system, which studiop has said the following:
“The blue and yellow gems on the HUD represent your party’s and your enemy’s opportunity. Opportunity is a shared resource that each side has, and it is granted each turn in combat. Unlike some other games where you will be forced to use action points for each character (or skip their turn), opportunity is a bit like a shared action point pool. The flexibility of this system means that party members can set up multi-hit combos, reposition for multiple attacks, or evade danger more effectively.”
The full update is worth a thorough read if you’re looking forward to The Bard’s Tale IV. The Kickstarter-funded game is expected to release around October this year.