As Rainbow Six demolitions specialist Eliza “Ash” Cohen says in the Outbreak briefing trailer Ubisoft from last week. “We up the ordnance, and it created this thing.”
The otherworldly bad guys are actually people, transformed by alien parasites into unearthly creatures who presumably exist only to kill. Zombies from space, basically, although whether or not this infection can be cured, and thus the morality of gunning down its victims before that question is resolved, is unclear.
Here are the baddies you will be dealing with:
- Grunts – Grunts are common hostiles that become highly resistant when the parasite detects an enemy presence. To protect its host, the parasite armors its body and becomes more resistant to bullet wounds. Caution and stealth is recommended.
- Breachers – Breachers are proximity bombs that crater anything in their path. They make for a very agile opponent, but they launch themselves into the fray and blow holes in indestructible walls. Make sure you are nowhere close to them.
- Rooters – Rooters are a more rare type of hostile. They send out coral spikes from the ground to injure and immobilize their targets. Rooters are always on the move and will keep you on edge. Beware when dealing them the final blow; they become extremely lethal when on the brink of death.
- Smashers – Smashers are not discreet. The parasite reinforces its body under a massively thick hide, making it practically impervious to bullet wounds. They will also tear down walls without suffering any injuries.
- Apex – Apex is at the top of the ET food chain. It sends waves of hostiles your way rather than attack you head-on. They can hurl blinding projectiles, which can only be countered by Finka and Doc. This opponent is a real test of your team’s communication skills.