Crytek Working on New FPS Franchise

Posted by at 10:50 am on August 1, 2011

A LinkedIn profile of Crytek gameplay/animstion programmer David Ramos spotted by Superannuation reveals that the famed Crysis developer is working on a new IP in the FPS genre. The new title is slated for the xbox360, PlayStation 3 and Windows PC on a unspecified date.

According to the profile, Ramos worked on the new game for approximately one year, implementing several core gameplay mechanics architectures and served as a main animation programmer at game code level. The profile also states that he refactored the code handling the input for aiming to drastically improve its feeling, provided general optimization tasks for consolest game code level and co-designed many of the project game mechanics.

The news follows reports that Crytek canceled work on a 3rd-person project codenamed “Redemption,” appearing on the resume of technical artist Dimitry Kachkovski (PDF) and David Ramos’ LinkedIn profile. Ramos worked on it for six months and claims that it was slated for the Xbox 360, PS3 and Windows PC. Kachkovski’s resume doesn’t go into specifics, but does verify the “Redemption” name.

Wonder if this means a new engine with greater power than the CryENGINE 3 Engine.

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