In 2003, Lucasarts released a massively multiplayer online roleplaying game (MMO) called Star Wars Galaxies … and last night, the MMO ended.
Eight years ago, the MMO started out with good reviews and a fan base eager to craft characters from more than 32 professions. But SWG’s numbers dwindled when players balked at how difficult and time-consuming it would be to become a Jedi. And then, in 2005, Sony simplified gameplay by cutting the number of character professions to nine. In addition, in what seemed to be a move toward competing with World of Warcraft, the game shifted toward more intensive combat, which meant players lost the ability to interact and fight at the same time. SWG lost players and never recaptured them.
Cleverly, Sony Online Entertainment let the players decide who would win the game. And the rulers of the galaxy are …
The Rebellion!! Sorry Lord Vader!