In April, Apple’s draft developer agreement for iOS 4.0 was worded such that developers could only create programs in Objective-C, C, C++, or JavaScript. The main target was Adobe that gave Flash developers a way to turn Flash apps into native iOS apps. Apple earlier band Flash from the iPhone, iPad, and iPod Touch. Firms such as Unity Technologies, Ansca Mobile, and Rhomobile were also lockout by terms Apple laid out.
Today Apple changed course and decided to remove the restrictions that had generated so many complaints from developers. “We have listened to our developers and taken much of their feedback to heart,” the company said in a statement. “Based on their input, today we are making some important changes to our Developer Program license in sections 3.3.1, 3.3.2 and 3.3.9 to relax some restrictions we put in place earlier this year.”
This should boost and possibly lower the costs of casual gaming iOS devices, since it cost much less to make a casual game in Flash than C++ or Objective-C.