Rockstar Games never seriously talked about bringing its 2010 western action game Red Dead Redemption to PC. That’s according to Kris Roberts, who worked on the title as its lead multiplayer designer. He talked about the project recently while answering questions on a Twitch livestream for Forza 6.
Roberts said Red Dead Redemption was developed in a PC environment, but the game was “pretty much always” going to be a console game only. He added that he was “super shocked” that Rockstar made a PC edition of Grand Theft Auto V, which was released 18 months after the console edition originally shipped.
“I don’t think there was ever an intention to have a PC version of Red Dead Redemption,” Roberts said. “I was actually super shocked that they did a PC version of Grand Theft Auto V. Obviously in development, we were all PC-based and had it running for win32 clients for the entire development. But as far as the licensing for the consoles and stuff, it was pretty much always going to be a Xbox 360 and PlayStation 3 title. To the best of my recollection, we never even seriously talked about optimizing it for PC.”
Roberts no longer works for Rockstar. He now serves as vehicle design specialist on H1Z1 for Daybreak Game Company, formerly known as Sony Online Entertainment.
I wonder if they’d remaster it and THEN put it out for both console and pc