Rocket League will get improved visuals for its Nintendo Switch version later this spring, and for Xbox One X later this year.
The plans are outlined in a development roadmap Psyonix revealed to Rocket League players recently. They include the kickoff of a seventh competitive season next month, new licensed premium downloadable content in March and the introduction of tournaments sometime in the spring.
The improvements to the Switch’s visual performance will raise the game’s resolution to 900p while docked and 720p in handheld mode, both at 60 frames per second “with infrequent dynamic resolution scaling.” As of now, according to Digital Foundry, Rocket League’s maximum resolution is 720p in either mode, with dynamic resolution taking it as low as 576p. These updates are coming in March or April.
Xbox One X support is now envisioned for late 2018, Psyonix said. The studio announced at E3 2017 that Xbox One X support was coming in 2018, but hasn’t been more specific than that.
Other long-term plans beyond this spring’s updates include new arenas and the ability to host cross-platform parties for chat and matchmaking — if the platforms are willing to participate, of course. PlayStation has repeatedly said it wants no part in cross-platform play with other home consoles for Rocket League.