SCE Japan Studio and Lumines developer Q Entertainment are teaming up to deliver the free-to-play RPG Destiny of Spirits to PS Vita owners later this year.
In Destiny of Spirits, players command an army of upgradable creatures in a series of turn-based battles. Spirit types are assigned elemental strengths and weaknesses, and players must build their teams strategically in order to penetrate enemy defenses. It’s all a bit Pokemon-ish, in other words, though gameplay seems to focus exclusively on combat.
Destiny of Spirits also lets players trade spirits with friends, and daily “blessings” can boost the power of certain unit types in battle. Destiny of Spirits will hit the PlayStation Network in 2013.